133 безплатни аудиофайлове за "High Note"

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01:37
High tide on the beach, with moderately gentle waves and surf occasionally hitting the rocks and pebbles. Recorded on location at long rock beach, near penzance, cornwall in england. Note: this is the stereo version.
Автор: Soundmanfilms
00:00
02:02
Ambisonic four channel b-format recording recorded with the zoom h2n in albuquerque, new mexico. *note: recorded with zoom h2n ambisonic b-format (no z track). *note: you will need to decode this b-format ambisonic file with a plug-in such as the surroundzone2 which allows you to decode the file to a surround, stereo, or mono format. Also note that these are fuma b-format files converted from ambix format.
Автор: Drewhalasz
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00:32
Two chords and a 3 note melody processed in music maker's cinematic synth for high drama.
Автор: Esistnichtsoernst
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00:11
[an_airplane_flying_overhead. Wav]. A ufo passing overhead high up in the clouds. . . (!). If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
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00:16
Short melody performed on a moog grandmother with the spring reverb turned pretty high which is what the dissonance between notes. It was recoreded into ableton live 10 using a focusrite 2i2 audio interface at 44. 4 khz in dallas texas on a rainy night.
Автор: Zaliman
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00:01
[ai chasing you. Wav]. Ai denied. If you enjoyed the sound, please star, comment, spread the word!🗣 it really helps! 🎯. Note: make sure to check out the other sounds! the sound quality is always better when you download the sound(s)! ⭐. More content otw!/matrixxx aka lil mati.
Автор: Matrixxx
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00:43
This was created with reaktor 6, nested inside vcvrack (via the "host" module) run through various effects in vcv rack. Ultimately this was rendered out at 192khz (vcv allows for very high super sampling). Many frequencies that are above the range of hearing exist in this file due to rendering it at such a high sample rate. I recommend that, in your daw of choice: pitch this down a couple octaves while running this through a frequency analyzer. Watch how many notes and tones emerge into the range of hearing. You might need a high shelf eq on this as well as a slight high pass filter. Several use cases for this sound: in the background of a sci-fi video game. On your next ambient dark drone top 40 hit single. Run through effects like granulators, pitch shifters and spectral distortions to make a crazy sound design sculpture.
Автор: Offthesky
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00:04
Decided to test my mic to record high frequencies)) note that even with a decrease in the loop on the octave (-12). Harmonic signal will sound up to 20 khz. Tune: f2, +25 centrecord gear: ecm 8000, prismsound lyra. .
Автор: Neutri
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00:05
Acoustic guitar chime using echo effect, envelope control, fade and noise reduction. Recorded with conexant smart audio on at2020 mic, processed with audacity.
Автор: Husky
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00:42
Two chords and a 3 note melody processed in music maker's cinematic synth with a deep bass swell for high drama.
Автор: Esistnichtsoernst
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00:04
[beeping_technology_03. Wav]. Beeping technology!. This sound can for example be used for robots - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
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00:06
[beeping_technology_01. Wav]. Beeping technology!. This sound can for example be used for robots - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
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00:08
[beeping_technology_02. Wav]. Beeping technology!. This sound can for example be used for robots - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
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00:21
Snippets from recordings of me playing the tanpura. Tuned to e flat, the notes from top to bottom are b flat, e flat, c, low e flat. In traditional indian tuning the root note in the scale is referred to as sa and is e flat in this scale the fifth note (b flat in this scale) is referred to as pa and the sixth note (c) is dha. I noticed that my first pack of tanpura samples has a bit of fuzzy white noise so in this pack i have equalized - i reduced all the very high frequencies which got rid of most of the white noise without affecting the low frequency sounds of the tanpura itself. Please note this is the tanpura part of an instrument called the swar sangam which combines the swarmandal (indian harp) and the tanpura, it is not a traditional tanpura and does sound slightly different.
Автор: Luckylittleraven
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00:32
Sound of a heavy notebook opening, dipping the pen in an inkwell and writing on paper. Please note that the levels were recorded very high, for there were some muted traffic sounds in the background. Bringing down the overall levels ought to reduce them considerably. Stereo, aiff. Tascam dr-40.
Автор: Aktivfilm
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00:41
Played around with nexus and found this piano which sounds like zelda music. Used "kshmr_ambiance_drone_16_f" from kshmrs third "free-to-use" soundpack for background ambiance. Bpm: nonechord: i don't know chords i just used notes that sounded cool.
Автор: Rnolp
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00:25
[airplane_in_air_02. Wav]. Airplane flying high up in the sky. People are talking and making all kinds of sounds. Flight attendant walks by with a little carriage and serves. This sound can for example be used in stealth third-person shooter games, for example when the player is in an airplane high up in the sky - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
00:00
02:41
Albuquerque, new mexico residential daytime ambience. Wind in trees. Bug-bys. Birds. Ambisonic four channel b-format recording recorded with the zoom h2n in albuquerque, new mexico. *note: recorded with zoom h2n ambisonic b-format (no z track), airplane cabin with passenger chatter. *note: you will need to decode this b-format ambisonic file with a plug-in such as the surroundzone2 which allows you to decode the file to a surround, stereo, or mono format. Also note that these are fuma b-format files converted from ambix format.
Автор: Drewhalasz
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00:46
Can use without credit but i'd love to see where it's used so don't be shy to share your work with me!. Made by randomly mashing the high notes on my keyboard and having the reverb all the way up and the dry down. Simple but very effective. Https://soundcloud. Com/distant-cry.
Автор: Lunaowwwww
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00:19
[airplane_in_air_01. Wav]. Airplane flying high up in the sky. People are talking and making all kinds of sounds. Flight attendant walks by with a little carriage and serves. This sound can for example be used in stealth third-person shooter games, for example when the player is in an airplane high up in the sky - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
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00:25
[airplane_in_air_03. Wav]. Airplane flying high up in the sky. People are talking and making all kinds of sounds. Flight attendant walks by with a little carriage and serves. This sound can for example be used in stealth third-person shooter games, for example when the player is in an airplane high up in the sky - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
00:00
00:14
[airplane_in_air_04. Wav]. Airplane flying high up in the sky. People are talking and making all kinds of sounds. Flight attendant walks by with a little carriage and serves. This sound can for example be used in stealth third-person shooter games, for example when the player is in an airplane high up in the sky - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
00:00
00:41
[airplane_in_air_05. Wav]. Airplane flying high up in the sky. People are talking and making all kinds of sounds. Flight attendant walks by with a little carriage and serves. This sound can for example be used in stealth third-person shooter games, for example when the player is in an airplane high up in the sky - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
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00:02
When you opt out! and when you log out!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
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00:12
[a_ufo_passing_overhead. Wav]. An airplane flying overhead high up in the clouds (not real of course, but it sounds eerily real!). This sound can for example be used in beatz, films, games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
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00:23
Short recording of a royal air force boeing chinook helicopter flying overhead at night in windy conditions, hankley common, surrey, england. First, the engine note of the turbines can be heard and as it turns, the characteristic rotor 'slap'. It then fades into the distance. Recorded on a zoom h2 with a sennheiser mono gun mike.
Автор: Surrey Film
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00:03
When you log in to a service! and when you log out from a service!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
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00:02
2 mini fans recorded on its exhaust. This sound was created at: 25 november 2020, 10:13:20 pm. This sound is using the creative commons 0 license! use it however you like :d. Note: sounds are better sounding when downloaded.
Автор: Rvgerxini
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00:01
[turn_on_turn_off_02. Wav]. When you start up your hardware/software! and when you shut down your hardware/software!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
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00:01
[turn_on_turn_off_01. Wav]. When you start up your hardware/software! and when you shut down your hardware/software!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
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00:05
[security scanning 02. Wav]. [security scanning 01 remastered. Wav]. Security scanning!. Can for example be a robot patrolling or lasers that you have to avoid in order to not get detected and/or killed!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
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00:02
Lazer sound. I made this lazer sound with the use of operator in ableton as well as adding a few effects to help round it out. I started with a basic sine wave and then began to adjust the frequency range to cut out some of the low end of the sound and enhance the high end to make it more realistic and movie accurate. I also had to shorten the decay time so it is more of a short zap sound than a prolonged note. Another step was giving it an initial high pitched sound and this was achieved by having the sound start higher up the scale with semitones and then dropping down giving the effect of shooting and something traveling from the source sound.
Автор: Untitled
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00:01
[reversed_hi_hat. Wav]. Hi-hat!. This sound can for example be used in beatz - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
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00:03
Sounds like something is working, or loading. It could be an ai, it could also be a loading screen!. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
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00:01
[hi_hat. Wav]. Reversed hi-hat!. This sound can for example be used in beatz - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
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00:02
This is a single guitar string plucked with a pick directly at the headstock, that means between the tuners and the nut. There the string is very short and tight, resulting in a high, almost piano-like tone. Also, since there is no sound box, the tone is rather quiet. I used this for a sampler and i liked the sound of it. This is the raw recording. If you want to use it in a sampler too, i recommend adding some eq, reverb and maybe some delay. It is not perfectly in tune though, the closest note is a#. You might tweak the tuning a little bit when using it in combination with other tuned instruments. Microphone: akg perception 120post-processing: none.
Автор: Mathewhenry
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00:14
I was recording outside my bedroom window while eating dinner in the living room, then i came back in here to see if i got anything interesting. I was zooming through the recording at 5x speed when i came across this bit of incidental pareidolia. I'm not sure what was going on, maybe the neighbors' stereo, but i don't remember hearing it, it's much louder in the living room so i should have. Whatever it was came out as a little distant choppy 2-notes alternating melody when played at 5x speed, which suddenly gets louder and solid as you hear the lower note followed by a third lower note. These 2 louder notes sound to me like someone singing the words all day. This would lead me to believe the original tones have some light harmonics i don't hear at normal speed. After which it goes back to the softer stuttering 2-note alternating thing from before. It doesn't sound like much at all at normal speed. So i just did a few straight pitch changes with goldwave until i got to 5x and saved this little file. See if it sounds like "all day" to you.
Автор: Kbclx
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01:40
Sound create use fm synthesis and use 16 bit for high quality. Create sound use c program. Sample have different frequency (power 2) and length. Last several sample have wave frequency above nyquest limit 48000 hz/2 = 24000 hz. Some effect sound like effect in game strider hiryu (ストライダー飛竜) from capcom 1989 (robot gorilla in level siberia) and sonic hedgehog 1 from sega 1990 (sonic jump in large ring at level end if have more than 100 ring). Algorithm:• one carrier and modulate pair• modulate frequency 1. 4 of note (carrier frequency)• modulate amplitude (β) change from 0. 0 to 10. 0 across note• hill envelope with top at 0. 1 of note length.
Автор: Sieuamthanh
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00:20
At closest to target it was recorded from about 33ft away from mower at farthest range about 40ft away. If you wanted the mower to be heard from an inside area you could add a high pass filter to the recording. Please note this wasn't taken with the average household mower it was taken with a heavy duty lawn mower used for cutting large areas of grass so it doesn’t have the same sound as a regular mower.
Автор: Astrand
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00:03
88 piano keys, long natural reverb: up to 13 seconds per note. This is me giving back. I love freesound. You guys saved my bacon back in the day. Recently i searched for free piano notes for a game i'm making, but the only ones i could find ended too quickly. I need long reverb! luckily i have an old piano, so i made my own. So this is me giving back. This is an old piano!!!. We had the piano tuned a year ago, but it is well over 60 years old, so be warned! these notes have character! if you want perfect tone, either edit them individually, generate something artificially, or buy a professional set. But if you want a piano with personality, this is for you. Being an old piano, it only has 85 keys. So i created the highest 3 notes by speeding up previous notes, to make the modern standard 88 keys. How the notes were created. The notes are created on an old (well over 50 years) steinhoff upright piano. It only has 85 keys, so i faked the highest 3 keys by taking previous keys and changing their pitch. I opened the top, balanced my trusty everesta bm-800 condenser microphone across the top near the high note end, and held down the "loud" pedal. Each note was then hit and kept pressed down until i could no longer hear any reverb. Notes were saved as mp3 using my laptop, using free sound recorder on the highest quality settings. Yeah, i know it isn't flac, but i am strictly amateur with budget to match, and that was the best i could do. After that, all editing was of course uncomopressed until the final save. How the notes were edited. Editing was kept to a minimum, mainly to enhance the reverberation. All editing took place on audacity on linux mint. First i cropped any silence from the start. Next, used the envelope function to gradually increae volume to 200% over a couple of seconds. That is, the quietest part of the reverb is twice as loud as you might expect. Because for my game i sometimes need a single piano key to last ten seconds. Next i maximised the volume. If there was just a single stray waveform that stuck out then i reduced that by 2db or so then maximised again. Because like i said, i want to hear that reverb! i then found the part where background noise starts to be noticeable, and faded out over 1 second or so. This meant that the lowest notes had as much as 13 seconds of reverb, whereas the highest notes might only have 2 or so. Finally i checked the result, and edited three or four notes that i felt were just too ugly (badly tuned, or for some reason the software suddenly got hissy when the note became too quiet. Weird. ) i also slightly changed the pitch of a couple of notes that were slightly out of tune but otherwise ok. No doubt a better ear than mine could teak all of the notes. But as i said, it's an old piano and we're keeping it real. Finally, files were compressed to ogg at the highest quality setting, using soundkonverter. Why not flac?. I live in the countryside with very slow broadband, so i apologise for including more of the original files. But as it was, uploading this zip file took about an hour. Enjoy. Legal. Use this for anything you want, commercial or not, credit me or not. Consider it public domain. My main concern is that i had completely legal sound for my game, with nice long reverb and character. Uploading it here provides proof that i created it first, just in case anybody comes back and says "those are mine" (it happens).
Автор: Tedagame
00:00
17:29
Here's some more of that young couple next door. For this one, they probably went 15+ minutes. Their libido must be really high for this day/night. From my listening, it seems like they were not doing it in bed the entire time. They must have used other furniture and played around in different positions. From 3:30 or even before that is when they start. Passed 5:00 is when the woman starts to moan loud. 14:55 is when they finish. 16:07 guy says i'm tired. Note that the original audio had more bed and furniture creak noises, almost 30 mins long, and some of their chats cut out. Also note that some of the noises left in on the good parts may not be sex noises. This was edit and shorten with audacity.
Автор: Lonewnoinfo
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00:05
Acid bass: 110 bpm c2 note, not your typical saw/square basslines. High sweeping filters in parallel with lfo routed to certin parts sampled in ableton using massive, compression using psp compressor2 and psp warmer. Random presets, and very little other effects used, mostly so this sample can be re-sampled. 110 bpm so it can be pitched up which is usually better then having to pitch samples down. Check out my songs on soundcloud :d.
Автор: Spankmyfilth
00:00
10:15
X and y comes from the nonlinearcircuits sloth lfo (regular version). X is the high sinus c, left channel. Y is the low triangle c, right channel. X and y goes to comparator resulting in a note when crossing the threshold. At the same time x and y goes to cv in on jupiter storm generating two glissando paths. The two used osc's on jupiter storm are tuned to the same pitch.
Автор: Gis Sweden
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00:05
Acid bass: 110 bpm c2 note, not your typical saw/square basslines. High sweeping filters in parallel sampled in ableton using massive, compression using psp compressor2 and psp warmer. Random presets, and very little other effects used, mostly so this sample can be re-sampled. 110 bpm so it can be pitched up which is usually better then having to pitch samples down. Check out my songs on soundcloud :d.
Автор: Spankmyfilth
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00:01
A half second (0. 54ish) 8bit sound effect made with pico-8. Sounds like an arcade missile launch or a big jump. Could also be a space invader ship being killed, but not epic enough for player defeat. . . No rights reserved. Notes to help me keep track: jerimee richir pico-8 2017 sfx3. Wav.
Автор: Jerimee
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00:05
Creation date: 14 - 60 - 2017. Details of this sound:. Subject of recording:- object : upright piano- material : wood and strings- peculiarity : quite high. Place of capture:- type : inside- resonance : none- distance from source : above. Recorder:- recorder : tascam dr-40 v2- type of microphone used : condenser microphone- wind shield : none. Recording parameters:- capture type : mono- resolution : 16bit 44,1khz. Software used:- fl studio 11. Fx added:- edison : remove noise, reverse spectrum and suppress reverb.
Автор: Alayan
00:00
00:01
[retro_bird_04. Wav]. A bird?!. This sound can for example be used in games, for example when the player is talking to an npc (little bird in this case) - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
00:00
10:26
X and y comes from the nonlinearcircuits sloth lfo (regular version). X is the high sinus c, left channel. Y is the low triangle c, right channel. X and y goes to comparator resulting in a note when crossing the threshold. At the same time x and y goes to cv in on jupiter storm generating two glissando paths. The two used osc's on jupiter storm are tuned to the same pitch. The sloth have a potentiometer that is said to "alter frequency a little". . .
Автор: Gis Sweden
00:00
00:01
[retro_bird_02. Wav]. A bird?!. This sound can for example be used in games, for example when the player is talking to an npc (little bird in this case) - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Автор: Matrixxx
00:00
00:56
Wrote/recorded a free chill tune that used the chimes at 120bpm using ableton live 9 stock plugins:chimes and bowlight and shadow. The notes played:c4--g#3-f#3--d4--b3-g#3--a3--b3--e4--c4-b3-----c4-a3-g#3-a3-g#3-f#3-etc. Hope this helps and is useful for your next project. Cheers,bainmack. Youtube. Com/bainmack.
Автор: Bainmack
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